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gclicx file in the build output (obj/Debug or obj/Release). The app is successfully licensed by generating a unique and valid.
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This enables the application to build and license the ComponentOne Xamarin Edition controls. For the detailed steps, see Using GrapeCity License Manager Tool.
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In order to license Xamarin application using ComponentOne NuGet packages, all you must do is activate a 2020 v2 (or newer) serial key for the Xamarin Edition or Studio Enterprise through the GrapeCity License Manager. Each developer or build machine needs a license to build the project and properly license the application. Starting with 2020 v2, ComponentOne Xamarin controls support application licensing through the NuGet package build scripts. For detailed steps to license your app using our website, see Licensing Application through Website. Note, if you can't access the Visual Studio Extension you may also generate runtime app keys from our website at. On clicking the Generate button, a success message appears and a license file GCDTLicenses.xml is generated.
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For detailed information on how to activate your keys on a Mac, see Activation on a Mac.
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Note: The GrapeCity License Manager through Visual Studio is not yet available for the Visual Studio for Mac users. After installation, it gets available with various options as shown below. If you are using ComponentOne controls with Visual Studio 2017 or above, you can use the GrapeCity Visual Studio Extension to license applications, open Sample Explorer, update projects and contact Technical Support. Generate License using GrapeCity Visual Studio Extension
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For more information, see Generate License Automatically at Build. This is quicker and recommended for users with newer keys. If you have a 2020 v2 or newer key (issued after July 29, 2020), you may continue to use generated runtime app keys, or you may allow the latest ComponentOne NuGet packages to automatically license your app at build.
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For detailed steps to generate a runtime app key using the GrapeCity Visual Studio Extension, see Generate License using GrapeCity Visual Studio Extension. When a valid key is found, the app is properly licensed during the build action.Īpplications that are created on Xamarin require a unique runtime license. If you have a 2020 v1 or earlier key (issued prior to July 29, 2020), you must generate a runtime app key using the GrapeCity Visual Studio Extension. Each developer needs a license to build their project. Xamarin apps support design-time verification-based licensing through the NuGet package build scripts within ComponentOne controls. You must license your development machine rather than embed a runtime application key. For licensing Xamarin apps with ComponentOne controls, the process depends on your OS and Visual Studio version.