With the exception of Grasp of Hadar, each invocation applies to each Eldritch Blast beam. For multiclassers with at least three levels in Sorcerer, you can also apply Distant Spell for an insane 1,200-foot range. The Sniper Feature does stack with the Eldritch Spear Invocation, bringing the spell’s total range to a whopping 600 feet. There are no complicated rules for Eldritch Blast itself, but there are some interactions with other spells, features, and Invocations that are worth clearing up: What Are the Rules for Eldritch Blast 5e? Note that you can apply multiple Invocations simultaneously - you are only limited by the maximum number of Invocations known for your Warlock level. Lance of Lethargy: On hit, reduce creature’s speed by 10 feet until the end of your next turn. Grasp of Hadar: On hit, you can pull a creature up to 10 feet towards you (once per turn). Repelling Blast: On hit, you can push a creature up to 10 feet away from you. The caster makes separate attack rolls for each beam.įinally, Eldritch Blast comes with a whole host of potential Warlock Invocations (acquired starting at level 2) that significantly increase the power and utility of the spell:Īgonizing Blast: Add your Charisma modifer to the damage on hit.Įldritch Spear: Increases range to 300 feet. At higher levels, a caster can send out multiple beams with one cast of Eldritch Blast, either all at the same target or at different targets in range. The spellcasting modifier for Warlocks is Charisma.Įldritch Blast deals force damage, which is one of the least common resistances in the game. To make a ranged spell attack, roll a d20 and add your spell attack bonus (proficiency bonus + spellcasting modifier). What Does Eldritch Blast Do?Įldritch Blast is a ranged spell attack that deals 1d10 force damage when it hits. The only other ways to get Eldritch Blast involve picking up a feat (Magic Initiate, Spell Sniper), multiclassing Warlock for one level, and the Bard’s Magical Secrets feature(s). The following classes have Eldritch Blast on their spell list: Let’s dive into what makes this seemingly simple spell so darn special. Widely accepted as one of the most overpowered cantrips in DnD 5e, Eldritch Blast packs a considerable punch from level 1 all the way to level 20. What Are the Rules for Eldritch Blast 5e?.
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While tweeting limits things, of course, the above could be related more succinctly, if less-compared as a consequence, but JC didn’t bother… so the misunderstandings/misperceptions continue…. The distinction with a Fighter/Sorcerer, or an Eldritch Knight, is that Action Surge is by definition a “reaching past the normal limits” of what can be done, and even then it is only usable very sparingly (usually only once, then not until a Short/Long Rest, which is often hours later, vs QS which is usable more frequently and multiple times by most sorcerers as they’ll be “x” level). A sorcerer *can*, of course, cast two 1-action spells via QS - one as a BA, and a *cantrip* as an A - but not two slot-powered spells because casting a BA spell involves compressing/twisting a spell/effect to make it fast-yet-often-still-powerful/useful, but as a consequence leave less power/focus available for a second spell within the same couple of seconds (hence, cantrip-only during your turn). This is another example where JC *could* have stemmed a misconception/ misunderstanding that a poster (JGK, in this case, further down) is having, but didn’t because he provided an incomplete response.